Tag dsl

Tag dsl


Showcase

Haxe Summit 2018 - Consuming injections with minimal dependencies


Find below the video and slide for Francis’s talk about hexInject at Haxe Summit 2018 in Seattle.

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Tutorial

Haxe Summit 2017 - A deep dive into hexDSL


Find below the video for Laurent’s workshop about hexDSL at Haxe Summit 2017 in Amsterdam.

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News

Haxe Summit 2017 - DSL, mon amour!


Find below the video for Francis’s talk at Haxe Summit 2017 in Amsterdam.

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News

0.28.0 - @parser and code.clone()


Let’s highlight some new feature on this new release.

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News

flow - @type and @lazy


Let’s highlight two new features in flow arrived with hexMachina 0.27.0.

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News

IDependencyOwner, check dependency injection at compiletime


Let’s highlight one new feature arrived with hexMachina 0.22.0.

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Showcase

TicTacToe


Find below two examples of the popular tic-tac-toe game. I’ve made a single and a multi-module version to showcase you have the free choice to make your aplication as much scaled as you want. If you need, you can go for really module oriented implementation, but if you just want a simple game, without DSL, modules and all the crazy structures, you can just make a simple MVC implementation in one module.

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Design

ApplicationContext Event mechanism


We have a strong DSL layer to manage multi-modular applications. You can see now some typical cases of event flows between modules, and the possible ways of communications.

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